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Posted: 15 Nov 2007, 14:38
by Eviltoastman
They ruined him.

Posted: 15 Nov 2007, 14:40
by The Rambam
:cry:

Posted: 15 Nov 2007, 17:45
by ReverseEngineer
Eviltoastman";p="925613 wrote:I just wish they'd focus on 3rd party dev.
ummmmmmmmm

Posted: 15 Nov 2007, 22:17
by Don Eduardo
Eviltoastman";p="925603 wrote:(The Wii is a poor gimmick driven console)
I wonder if people said the same thing about the six-buttoned controller for the SNES and the thumbstick on the 64.

Posted: 16 Nov 2007, 02:58
by Eviltoastman
...or the controller that doesn't work properly with most games on the Wii... :roll:

Posted: 16 Nov 2007, 08:49
by The Rambam
Don Eduardo";p="925823 wrote:I wonder if people said the same thing about the six-buttoned controller for the SNES and the thumbstick on the 64.
I do recall reading complaints about the 64's controller back in the day.

Posted: 16 Nov 2007, 09:55
by Eviltoastman
And they were justified.

Posted: 16 Nov 2007, 17:46
by Redundant Retard
I agree.

On a side note, I actually had a controller with a left-thumb stick for the NES.

Posted: 16 Nov 2007, 19:21
by Redundant Retard
Star Rangers 2 (PC) - Awesome game. Part Star control, part RPG, part RTS. Huge, fun, innovative. Highly recomended.

Posted: 17 Nov 2007, 02:35
by Eviltoastman
The main drawback for the N64 and the Nun chucks (Nunchucks are very similar to the N64 controller actually) ia that it lacks a second stick. Games like Goldeneye suffered for it. However, if you ever played Goldeneye using two controllers for one player and it was almost gaming perfection (the tapered handles meant they would start to slip out of your hand). Now using two nun chucks for an FPS would be a bit good.

Posted: 17 Nov 2007, 18:32
by ReverseEngineer
Eviltoastman";p="926252 wrote:The main drawback for the N64 and the Nun chucks (Nunchucks are very similar to the N64 controller actually) ia that it lacks a second stick. Games like Goldeneye suffered for it. However, if you ever played Goldeneye using two controllers for one player and it was almost gaming perfection (the tapered handles meant they would start to slip out of your hand). Now using two nun chucks for an FPS would be a bit good.
If you've played the newest Metroid Prime, you'd know that the remote/nunchuk combo is pretty close to perfect, for FPS's.

Posted: 18 Nov 2007, 04:13
by Eviltoastman
I have and you're not wrong but you're far from right too.

Posted: 18 Nov 2007, 11:50
by touchy feely
as much as i like the remote/nunchuk for prime 3 and the DS FPS control system for hunters

nothing will ever beat keyboard/mouse

Posted: 18 Nov 2007, 13:50
by Dress Barn
Image

Still the best

Posted: 18 Nov 2007, 14:10
by Crisp Surplus
Not if you want to party for more than a minute with Daley Thompson.

Posted: 18 Nov 2007, 15:02
by ReverseEngineer
touchy feely";p="926415 wrote:nothing will ever beat keyboard/mouse
natch. I remember the first time I ever used that, for Quake.
blew my mind.

Posted: 20 Nov 2007, 15:34
by Dress Barn
Finished the Silent Hill yesterday, pretty fun game.

Weird having something that can fit in your pocket giving you nightmares

Posted: 23 Nov 2007, 12:14
by touchy feely
unreal tournament 3 - more of the same, which means more of the awesome

although this means ill have to upgrade my PC :sad:

Posted: 23 Nov 2007, 22:01
by ReverseEngineer
touchy feely";p="925074 wrote:mario galaxy = FUCKING AWESOME
Yeah, I haven't gotten bored of it yet, which says a LOT for a platformer.

This is the Super Mario series finding its roots, going back to the 8-bit 'frustrating, but not so much that I won't try to beat the level again' heyday.

Posted: 23 Nov 2007, 23:27
by touchy feely
yeah, the 'FUCK I ALMOST GOT IT' type stuff

i never got sick of mario world or mario 64 either

this one's right up there with those, easily

Posted: 24 Nov 2007, 17:40
by ReverseEngineer
I like this one more than I ever liked Mario 64
Controls better, for certain.

Posted: 24 Nov 2007, 17:56
by Eviltoastman
The only flaw of Mario 64 was the controls.

Make a new Pilotwings and I'd get a Wii tomorrow.

Posted: 24 Nov 2007, 19:40
by ReverseEngineer
Eviltoastman";p="927846 wrote:The only flaw of Mario 64 was the controls.
I'll say, it was enough of a flaw to make me apathetic towards finishing the game.
Super Mario Galaxy, on the other hand, I'm in love with. Even the bitchy-control parts (the rolling ball stages, the spring powerup, etc) are fun to play.

Posted: 25 Nov 2007, 02:51
by Eviltoastman
I "finished the game" by beating bowser, but I think I only got 96 red stars. I couldn't be fucked either. Me finishing that game co-incided with the release of Goldeneye which certainly killed my appetite for any other N64 game it wasn't so much a control issue.

Posted: 28 Nov 2007, 10:27
by Eviltoastman
Call Of Duty 4 is very good.